Weta VFX breakdown of the shot
Another beloved game IP that I got privileged to work on a bit s part of the WetaFX models team - it was for the "Last of Us" tv series. I specifically worked on one character for episode 5 which is the digital double of the child clicker under the supervision of my awesome lead Pascal Raimbault. I did an initial sculpt pass in Zbrush based from the concept art and prosthetic images provided, it was a challenging but fun task, there were lots of back and forth to get the look right - in the end my lead did the final pass on the hero sculpt which ended on the final shot. She looked super creepy and cool at the same time. 💯🙌 I really enjoyed watching the show as much as I enjoyed working on it 😁👍 🍄